AI Insights · Timothy · March 2024
Top 5 Baseball Games Performance in Finland Q1 2024
Analyzing the performance of the top 5 baseball games on a unified platform in Finland during Q1 2024, based on data from Sensor Tower.
During the first quarter of 2024, the top 5 baseball game applications in Finland exhibited a variety of performance trends across weekly downloads, revenue, and active users. Here are the key insights from Sensor Tower data.
Baseball Clash: Real-time game showed a fluctuating trend in weekly revenue, peaking at around $224 in mid-February and ending the quarter with approximately $216. Weekly downloads remained relatively low, peaking at 35 in the first week of January and hovering around the teens for the rest of the quarter. Active users started at 78 in the first week of January and saw a minor decline towards the end of March, ending with about 59.
BASEBALL 9 experienced a modest peak in weekly revenue of $62 in mid-February, with a general downward trend towards the end of the quarter, concluding at around $20. Weekly downloads were consistent but low, with a peak of 26 in the first week of January and a decrease to single digits by the end of March. Active users started at 83 and gradually declined to 46 by the end of the quarter.
MLB 9 Innings 24 had a varied revenue trend, peaking at $81 in the first week of March, with several weeks showing minimal to no revenue. Weekly downloads were also on a declining trajectory, starting at 23 in the first week of January and dropping to just 7 by the end of March. Active users decreased steadily from 54 at the beginning of January to 31 by the end of the quarter.
Baseball Fury 3D maintained a consistent download rate with minor fluctuations, peaking at 22 in early March. Active users data was only available for one week in March, showing 33 users. Revenue data was not available for this game.
MLB Perfect Inning 24 showed a consistent weekly revenue trend, with minor peaks and ending the quarter at around $23. Weekly downloads were relatively low, peaking at 14 in the last week of March. Active users remained stable throughout the quarter, starting at 110 and ending at 112.
For more detailed insights and data, visit Sensor Tower.